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Sins of the solar empire rebellion mods
Sins of the solar empire rebellion mods











sins of the solar empire rebellion mods

Sins of a Solar Empire: Rebellion - Stars v.3.84 Sins of a Solar Empire: Rebellion - Maelstrom v.1.96 R16 (+DLC's) Sins of a Solar Empire: Rebellion - Sins of a Galactic Empire v.4.11.1 Sins of a Solar Empire: Rebellion - Ultimate Campaign v.04022021 Sins of a Solar Empire: Rebellion - Star Trek Armada 3: Uprising v.Final Edition (9092021) See more Popular files for Sins of a Solar Empire: Rebellion

  • Last update: Tuesday, September 21, 2021.
  • It has been suggested in the past by some other modders that quitting the game then restarting after the initial mod install will lead to increased stability for your first play through. Included in our zip is the enabledmods.txt that will automatically activate your mod for you so you won't need to worry about that. May differ for some players if they have a different target destination for whatever reason. This is usually located in C:/users/your name/My Documents/My Games/Ironclad Games/Sins of a Solar Empire Rebellion/Mods-Rebellion 1.80 Unzip the entire contents of your folder to your mod directory for Sins of a Solar Empire: Rebellion and click yes to any overwrite prompts. Players have to four races The United Federation Of Planets, The Klingon Empire, The Romulan Star Empire and The Borg. The mod begins around the time of the Dominion war the mod will progress on it's own branching timeline.

    sins of the solar empire rebellion mods

    It transports the game into Star Trek universe, offering new factions, ships, units and technologies, as well as numerous heavy gameplay changes. Mods are meant to stack only if they are designed to.Star Trek Armada 3 is a mod for Sins of a Solar Empire: Rebellion created by ST Armada 3 Dev Group. Ĭ:\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85\My Favorite Mod The enabledModName will look for the dirctory named in quotes inside the. Use a text editor to manually add what Sins loads on start-up. You won’t have to restart the engine to change a mod, just to create a new one and have it appear in the list. You must restart the game to see any new mods. The name of the directory will be the name of the mod. Older version folders or the mods in them are no longer used by the game.Ĭreate a new directory here. Place the mod in the most current version folder only if the mod was made for that version. There may be multiple folders for different versions of each upgrade. Sins Mods are very specific to version and expansion type. \Mods-Rebellion vX.XX DevĬ:\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 Dev \Mods-Rebellion vX.XXĬ:\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85ĭeveloper EXE access ->. There are 2 different folders for Rebellion mods, the released folder with version, and the developer folder with version.

  • A dialog will appear telling you where to place your mods.












  • Sins of the solar empire rebellion mods